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# STATUS
# Status messages (1 file added to sketch, errors, etc)
status.notice.fgcolor = {{COLORS.foreground}}
status.notice.bgcolor = {{COLORS.background}}
status.error.fgcolor = {{COLORS.foreground}}
status.error.bgcolor = {{COLORS.red}}
status.warning.bgcolor = {{COLORS.yellow}}
status.warning.fgcolor = {{COLORS.background}}
status.url.fgcolor = {{COLORS.darkforeground}}
status.font = {{FONTNORMAL}},plain,{{FONTSIZE}}
# For the clipboard icon, needs to be a little larger on macOS
status.emoji.font = {{ICONFONT}},plain,19
status.emoji.font.macosx = Dialog,plain,22
# HEADER TABS
# Settings for the tab area at the top.
header.text.font = {{FONTNORMAL}},plain,{{FONTSIZE}}
header.text.selected.color = {{COLORS.background}}
header.text.unselected.color = {{COLORS.darkforeground}}
header.tab.arrow.color = {{COLORS.foreground}}
header.gradient.top = {{COLORS.background}}
header.gradient.bottom = {{COLORS.background}}
header.tab.selected.color = {{COLORS.green}}
header.tab.unselected.color = {{COLORS.lightbackground}}
header.tab.modified.color = {{COLORS.yellow}}
# FOOTER TABS
footer.text.font = {{FONTNORMAL}},plain,{{FONTSIZE}}
footer.text.selected.color = {{COLORS.foreground}}
footer.text.unselected.color = {{COLORS.darkforeground}}
footer.tab.arrow.color = {{COLORS.foreground}}
footer.gradient.top = {{COLORS.lightbackground}}
footer.gradient.bottom = {{COLORS.lightbackground}}
footer.tab.selected.color = {{COLORS.background}}
footer.tab.unselected.color = {{COLORS.lightbackground}}
# updates orange
footer.updates.color = {{COLORS.yellow}}
# CONSOLE
# The font is handled by preferences, so its size/etc are modifiable.
console.color = {{COLORS.background}}
console.output.color = {{COLORS.foreground}}
# text color for errors printed in the console
console.error.color = {{COLORS.red}}
# TOOLBAR BUTTONS
buttons.bgcolor = {{COLORS.background}}
# for the debug and mode buttons
#reversed.gradient.top = {{COLORS.background}}
#reversed.gradient.bottom = {{COLORS.background}}
## size of divider between editing area and the console
#divider.size = 0
## the larger divider on windows is ugly with the little arrows
## this makes it large enough to see (mouse changes) and use,
## but keeps it from being annoyingly obtrusive
#divider.size.windows = 2
divider.height = 0
divider.color = {{COLORS.lightbackground}}
divider.dot.diameter = 3
divider.dot.color = {{COLORS.darkforeground}}
# TOOLBAR BUTTON TEXT
toolbar.rollover.font = {{FONTNORMAL}},plain,{{FONTSIZE}}
toolbar.rollover.color = {{COLORS.foreground}}
toolbar.gradient.top = {{COLORS.background}}
toolbar.gradient.bottom = {{COLORS.background}}
# MODE SELECTOR
mode.title.font = {{FONTNORMAL}},plain,{{FONTSIZE}}
mode.title.color = {{COLORS.foreground}}
# outline color of the mode button
mode.button.color = {{COLORS.foreground}}
#mode.button.gap = 13
#mode.arrow.width
mode.background.color = {{COLORS.lightbackground}}
# stolen from gradient bottom
mode.background.color = {{COLORS.background}}
mode.outline.color = {{COLORS.lightbackground}}
# EDITOR - DETAILS
# foreground and background colors
editor.fgcolor = {{COLORS.foreground}}
editor.bgcolor = {{COLORS.background}}
editor.gradient.top = {{COLORS.background}}
editor.gradient.bottom = {{COLORS.background}}
# highlight for the current line
editor.linehighlight.color={{COLORS.lightbackground}}
editor.linehighlight=true
editor.caret.color = {{COLORS.foreground}}
editor.selection.color = {{COLORS.lightbackground}}
# area that's not in use by the text (replaced with tildes)
editor.invalid.style = {{COLORS.darkforeground}},plain
# little pooties at the end of lines that show where they finish
editor.eolmarkers = false
editor.eolmarkers.color = {{COLORS.darkforeground}}
# bracket/brace highlighting
editor.brackethighlight = true
editor.brackethighlight.color = {{COLORS.blue}}
editor.gutter.text.font = {{FONTNORMAL}},plain,{{FONTSIZE}}
editor.gutter.text.color = {{COLORS.foreground}}
# marker for breakpointed lines in left hand gutter (2 ascii characters)
#editor.gutter.breakpoint.marker = <>
#editor.gutter.breakpoint.marker.color = #4a545e
# marker for the current line in left hand gutter (2 ascii characters)
#editor.gutter.currentline.marker = ->
#editor.gutter.currentline.marker.color = #e27500
# bgcolor for the current (highlighted) line
editor.gutter.linehighlight.color={{COLORS.lightbackground}}
# left- and right-hand gutter color
editor.gutter.bgcolor = {{COLORS.background}}
# color of vertical separation line
#gutter.linecolor = #e9e9e9
# space (in px) added to left and right of gutter markers
editor.gutter.padding = 3
# squiggly line underneath errors in the editor
editor.error.underline.color = {{COLORS.red}}
# squiggly line underneath warnings
editor.warning.underline.color = {{COLORS.yellow}}
# lines next to the scrollbar showing where errors are located
editor.column.error.color = {{COLORS.red}}
editor.column.warning.color = {{COLORS.yellow}}
# not in use?
#breakpoint.bgcolor = #f0f0f0
#currentline.bgcolor = #ffff96
errors.header.font = {{FONTNORMAL}},plain,{{FONTSIZE}}
errors.header.bgcolor = {{COLORS.background}}
errors.header.fgcolor = {{COLORS.foreground}}
errors.row.font = {{FONTNORMAL}},plain,{{FONTSIZE}}
errors.row.fgcolor = {{COLORS.foreground}}
errors.row.bgcolor = {{COLORS.background}}
errors.selection.fgcolor = {{COLORS.foreground}}
errors.selection.bgcolor = {{COLORS.lightbackground}}
errors.selection.error.bgcolor = {{COLORS.lightbackground}}
errors.selection.warning.bgcolor = {{COLORS.lightbackground}}
#errors.indicator.size = 3
errors.indicator.error.color = {{COLORS.red}}
errors.indicator.warning.color = {{COLORS.yellow}}
manager.tab.selected.color = {{COLORS.foreground}}
manager.tab.unselected.color = {{COLORS.lightbackground}}
manager.tab.text.font = {{FONTNORMAL}},plain,{{FONTSIZE}}
manager.tab.text.selected.color = {{COLORS.background}}
manager.tab.text.unselected.color = {{COLORS.foreground}}
# orange circle for updates
manager.tab.update.color = {{COLORS.yellow}}
manager.tab.gradient.top = {{COLORS.background}}
manager.tab.gradient.bottom = {{COLORS.background}}
manager.tab.background = {{COLORS.background}}
# tree for Examples and Sketchbook windows
tree.font = status.font = {{FONTNORMAL}},plain,{{FONTSIZE}}